Friday, November 14, 2014

“We’re Not Bulletproof”—Sony reports on New PS4 Issues


by Courtney Tuchman

In light of some recent PlayStation Network problems on the PlayStation 4, a director has come forward apologizing for the issues, saying that Sony is “not bulletproof,” especially when it comes to network problems. Michael Ephraim, the SCE Australia managing director, spoke about some of the concerns in an interview with VG247:

“Listen: we’re really, really apologetic. Dealing with network and digital--I'm not trying to spread or deflect anything, but dealing on such a robust network is a tricky experience. The good thing is we've launched 2.01, which has fixed the Rest Mode, and has fixed the YouTube app,” said Ephraim.

Ephraim continued, “It was very unfortunate. We hate that. The network was down during the 2.0 release. It's very unfortunate. Those things are gonna happen over time. We're not bulletproof on those things.” He also said that the network has struggled so much because of te PS4’s massive success, with over 13.5 units sold so far.

“Dealing with global network loads and concurrent users for a platform that is ever expanding because of our sales being so strong is tricky at times, and we're not infallible,” Ephraim said.

Dragon Age: Inquisition reviewers discovered a serious bug, which the PSN can also be blamed for. BioWare and Sony are collaborating to fix the glitch before the next week release of the game.

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Source: GameSpot 
Image: GameSpot