Friday, February 28, 2014

Lose Our Minds Together


by Julia Parobek

In Left Behind, the prequel DLC to 2013's Game of the Year The Last of Us, players get a peek inside Ellie’s past where a tale of romance and an infected bite is shared. We are introduced to an old friend named Riley, another adolescent female forced to endure the post-apocalyptic world, who takes Ellie on a journey to a mall they once hung out in months before.

Riley’s influence brings out the child side of Ellie, whether it be wearing stupid masks at a cheap Halloween store or laughing at dumb puns. The audience relishes in seeing Ellie finally get to be who she wants to be: a normal teenage girl. She wasn't being forced to pack up her old dreams and store them away so she can focus on survival. Riley just let Ellie be herself.

What really seemed to stir up both a positive and negative reaction from the fans was a quick kiss shared between the two after Ellie confessed to Riley that she wanted to stay with her.

“I think it fit in perfectly, and felt like it was totally needed. The way it was set up and how the characters were feeling at the moment I felt help lead up to that,” says Ryann Thompson, a fan of both the main campaign and DLC, in an interview.  “I would have been a bit disappointed if all they did was hug or give each other friendly pats on the back.”

Yet some of the more negative comments are people denying the kiss overall, claiming it was a friendly gesture. An anonymous user states that “It's actually kind of annoying these days where every place you look, this gay stuff is being shoved down our throats.”

The problem is that fans today assume that any LGBTQIA characters in video games and movies are only there to direct people’s thoughts toward the political debates in the real world. When in reality, their sexuality is only a small portion of who they are.

Naughty Dog, during an interview, claimed that they try not to confirm most of the characters’ sexualities in the game. They want the audience to leave that up to their own interpretation. It helps the audience connect and draw conclusions throughout the story. And the characters that they do confirm is usually through a long process with subtle hints along the way, never fully stating what their sexuality is.

Game director Bruce Straley gives his opinion on the uproar, saying “who cares?” when the question was brought up whether Ellie was gay or not. He emphasizes that the whole point was to make a good character, and she remains a good character whether or not her sexuality is brought into the light. However, in a later interview, creative director Neil Druckmann confirms that the two girls were more than friends.

But I wouldn't call this love confession unnecessary. The connection between Riley and Ellie also makes Ellie’s story more tragic. During an apocalypse with the Infected, everybody loses a friend or two, but because Riley wasn't just a friend to Ellie, you see her at the happiest she’s ever been, laughing and smiling like a normal kid would. And that makes it all the more heartbreaking.

With someone special in her past, Ellie’s story has a more tragic feel to it. Certain scenes in the main campaign have a much greater impact now, from the scene where you find Riley’s pendant to when Joel doubts that Ellie understands what loss is. And with the help of Left Behind, we have a much better understanding that although she is young, she truly understands what loss is.

Sources: Gamespot, Gaygamer
Photo: Playstation4